Te Hu
Te Hu
Technical Artist at ILM/ILMxLAB
San Fransico, United States of America

Summary

I received my masters degree from the Entertainment Technology Center at Carnegie Mellon University. My work is inspired by traditional Chinese expressionistic sensibilities and western technology. I combine artistic expression and proceduralism to make my richly detailed and creative ideas possible.
I have received the Master award and two Excellent awards in the EXPOSE series as well as the Rising Star of 2011 for ImagineFX, I was also nominated in the category of concept art for Spectrum 22. My work has been recognized by the George Lucas Museum and was used as part of the collection in the proposal for the building in San Francisco. My digital art has also been published in; EXPOSE Series, EXOTIQUE Series, D’ Artise, ImagineFX, Spectrum and Digital Art Master.
I currently am working as a Technical Artist at Industrial Light and magic xlab and I am always prepared for new adventure.

Skills

Shading3D ModelingCharacter ModelingPython ScriptingPhysically Based Rendering

Software proficiency

ArtRage
ArtRage
Houdini
Houdini
Maya
Maya
Painter
Painter
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Arnold
Arnold
RenderMan
RenderMan

Reel